What do you expect from 4.2?
There have been a lot of speculation around 4.2 and its features. Some announcements have been made and some stuff still stays pretty unclear.
Graphics
Personally I look forward to see a renewal in the graphic engine. The improvements will give a new look and feel to the game that will be well recieved. Also my concerns about older machines have been adressed by Frankie V, which said that the new effects are tweakable and you can always come back to a more 486 friendly experience.
Weapons
Weapon stuff is still unclear. The P90 and the Benelli aren’t fully implemented in the game, so we can’t really say that if they are going to change the game or just fall between the not so often used secondary weapons. The fact that hitting arms and legs will no longer unzoom a sniper will be a huge game changer. Right now the Sr-8 is perhaps the most powerful weapon in the game (behind the Negev, of course
), but this change will make it even more powerfull to the point of being maybe too powerfull.
The weapons need a rebalance. M4 and LR300 are practically identical and some other weapons are too bad to be played. I would like to see more and more weapons in competitive play rather than just the same 3 or 4.
Animations
By having Frankie V as animator, Urban Terror will hopefully benefit from more realistic animations. However there is still a lot of work to do. In my opinion for example the standing position just doesn’t seem right and there are some flaws here and there.
UrT Passport
Another topic which is still unclear. BladeKiller refused to give further information about this to prevent hackers to figure out a way to get around it before its relase. I’m confident that will work but not forever. No anti-cheat system is 100% secure and the best anti-cheat system are Lan Partys.
Gameplay
The gameplay will rest practically unchanged…? We don’t know. If arms and legs will no longer unzoom we will see an explosion of Sr-8 players… I mean more than now. New animations will lead (probably) to differences in the hitboxes. The crouching stance has shown to be different and the player crouches more when he’s not shooting or aiming, making it a less hittable character. The gameplay itself will rest probably unchanged since UrT found a formula that just works.
Now we would like to hear your opinion.
What do you expect from 4.2? Are you looking forward to it? Are you scared that it will ruin the game? Tell us in the comments! We will pack your opinion in a future post and perhaps FrozenSand will listen to your suggestions and implement some stuff in the game. For example I’d like a giant panda in the middle of Turnpike. Wouldn’t it be great?
Related posts:
- Urban Terror 4.2 – Updates from BladeKiller It’s a fact. We can’t wait for Urban Terror 4.2. There is so much stuff going on. New graphic effects, new weapons, new animations and more. But there’s always a question that remains unanswered: When it will come out? Recently BladeKiller of FrozenSand relased an interview to the Portuguese community about 4.2. The first big improvements [...]...
- Two official Urban Terror 4.2 videos After a week of leaked material popping out everywhere, finally we got a word from Frozen Sand. Two videos showing off some gameplay from an early build of 4.2 just came out. The first thing that pops is the amazing work done on the map. Tombs looks very nice and we can also see the bump [...]...

i want more and more and more new weapons
The SR8 won’t unzoom anymore? FINALLY! Yes you saw a lot of people run around with the SR8 and the Spas in 4.0, but even w/o unzoom close combat with the SR8 is though. Right now in a 1on1, automatic with decent aim versus SR8 the automatic will win (SR8 not camping on the other side of the map). Unzoom totally changed the balance giving automatics way to much power. I hope they will adjust the Spas as well. Right now it’s just the shotgun some use for fun and not a secondary weapon.
Just because it’s a sniper rifle and isn’t designed for close quarters doesn’t mean the autos are overpowered. It means that the SR-8 is a SNIPER RIFLE.
If you lose against autos, try using one.
-More reflective maps
-Hits
What do you mean by reflective maps?
I don’t like that with no unzoom. It’s kind of…, like you don’t need that jumping, hiding e.t.c with SR8 anymore. Hmm….
Will the SPASS be stronger ? will it have more bullets ?
Probably it will come back to 8 bullets like in the previous versions. However it might be the only change. We’ll see how much it will be different from the Benelli M4.
hits
I really hope that the hitbox modifications are not significant.
I’d like to see as few changes as possible. The game is great as it is and the more they change, the more likely they are to break balance or mess it up. Even as good of a team as we have working on it.
With that said, no unzoom on arm hits and a more powerful SPAS will be nice.
agree for the less change the game is really great
Not taking the weapons on the floor except when you crouch. That’s the main reason I look forward to play 4.2.
Beware : the UAA Passeport project and the anticheat system are 2 different things.
A bind to select HE grenades only (right now, you get smoke most of the time if you have both grenades on you).
Well I guess that crouching to pick up weapons will overcome this problem.
I’m not looking forward to the sr8 unzoom buff. I think sr8 is extremely powerful as is – too powerful. I need to practice with it …
On a side note, SPAS needs to be improved though.
I’m looking forward to the anticheat feature, though I hope it doesn’t result in false positives. Nothing is more annoying than someone accusing you of cheating when you obviously aren’t.
dick in a box.
-Graphics-
I think the graphics are great on this game, better animations might improve looks, but I still prefer the simplicity that the game has been facilitating “red and blue”.
-Weapons-
I think that a slight change in weapon variety will help attract players, the p90 sounds like fun to try out
and with the shotty, it just needs 2 more shots would make my day. (though I still think a person should be able to select a pistol as a secondary too…)
-Anti-Cheat-
not really need… as it has been working out fairly well on well managed servers with active members and admins.
-Gameplay-
I still think there should be a selective add/remove weapon list for limiting weapons available on server.. for example the admin needs to remove of smoke nades from play and not the HE’s and launcher also. sr-8 should not unzoom when hit in legs legs.
all in all I just hope I can play good ole urban terror
It is logical great that sr8 unzooms when the user is hit but maybe it would be ok if the unzoom occurs only when legs are hit. If hitting arms doesnt uzoom anymore then all sr8 users could “camp” behind boxes, barriers etc and could use their sr8 almost like a psg1, but a powerfull one.
just logical, not great
4.2. version will be more laggy .
I want TRUE SHADOWS! This will give an advantage or disadvantage depending on how you see it BUT, like the blood trails, it can give off where a player is…
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what i’d like to see in 4.2
:
-NEW WEAPONS-
A revolver first of all (when i red about the 44magnum i felt so excited!!)
more differences between weapons (as it is written in the article about M4 and LR300)
why not add the possibility for players to personalize more the weapons? now we have laser, silencer… we could put scope on assoult rifle like in the g36 as an option, or a bipedal…. stuffs like these
-ANTI CHEAT-
i think this will be fondamental in 4.2: players like me who don’t cheat feel so angry when are playing with cheaters… no mor cheaters in urt!!!!!
-GRAPHICS-
obviously if graphics will be improved it will be great, but i think that will be more important to resolve cheater’s problem and the stuffs.
-GAMEPLAY-
i like it as it is… and i’d like to see a big panda in the middle of Turnpike too
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