Browsing all articles in Commands.
An Interview with iKALiZER’s Christophe Gossa
I got a chance to catch up with the programer of iKALiZER for an interview. I asked him about upcoming features, estimated release dates, and about his motivation for allowing iKALiZER to interface with Urban Terror. So, without further ado, here is the interview!
Improve Audio with iKALiZER
Let’s have a chat about the underlying technologies in Urban Terror for a moment. Urban Terror is built upon id Software’s Tech 3 engine. For the average player, it would seem that knowing the engine the game runs on is (in general) pretty useless knowledge. However, this tidbit of information is much more interesting than first meets the eye. The GPLd game engine is why the game can be provided for free (without advertisements), why it is available on nearly all platforms (Windows, Linux, Mac), why it will continue to be available in the future, and why it can support recompiled binaries with extra features. What? You didn’t know about those?
6 Tips to get the most out of your radio
The team radio in Urban Terror is fundamental to coordinate between teamates and is crucial to achieve a victory in possibly every game mode.
We already discussed it and we talked about usefull radio binds but today we are going to take it a little bit forward. Here are a few tips to improve your binds to make sure you get the maximum effectiveness possible.
Ubuntu 9.10 & Urban Terror
Readers at the Ubuntu Forums are reporting that the upgrade to Ubuntu 9.10 is causing strange behavior with mouse movement in Urban Terror and other 3D games. Worse is that some are reporting random crashes and runaway processes that can only be stopped with the kill command. It seems that a fix has been found [...]
Urban Terror Aim Settings Basics
This is a long awaited post. There are a few variables that you can use to improve your mouse precision besides sensitivity. These variables can really help, in conjuntion with a good mouse to improve your aim skills. Today we are going to take a look just at the basics, since the topic is really [...]
Solve Urban Terror Graphic Problems with Affinity
PreviousN writes: …about a year and a half ago I built what I thought would be a rockin’ computer. I was an early adopter of the AMD Phenom 9500 (I didn’t know about the memory hole prior to purchasing- OUCH!), a Geforce 8800gs (which overclocks like crazy), 4GB of RAM, and some speedy disk [...]
Radio and message binds you should use
There are a couple of messages you must be ready to send to your teamates anytime. Using the radio manually is almost impossible, so it is crucial to bind some radio messages. I feel that having the F1-F10 keys for this is quite uncomfortable. If you have read my previous post about key binds you should know that I have scattered my weapons all around WASD and left the keys 1 through 0 free. I used them for radio binds and let’s see what they do.
Increasing FPS Through CVAR Tweaks
Gaming is all about removing hardware limitations and imperfections from the experience as much as possible. Nothing is worse than losing a round of TS because your FPS crapped out, or failing to return a flag because you couldn’t track the enemy with 26 FPS. This guide will show you how to squeeze more frames per second out of your existing computer, no upgrade needed!
A Comprehensive HUD Tweaking Guide
The heads up display (HUD) encompasses all the elements you see clustered around your screen: the minimap, chat, the crosshair, and even the gun. All these elements can be controlled through the console (default key: ~ ), using what are known as “cvars,” or console variables. Let’s see how you can get the most out of your hud!
Funny minigames hidden in Urban Terror
Did you ever played Team Survivor and died first? Isn’t it annoying? You have to wait for the round to end, and if they don’t find each other it will take forever. Kinfe is boring. So what are you going to do? I found myself playing with the iPhone in the meantime, but thanks to Fleet I’ve discovered two minigames hidden inside Urban Terror. Let’s play some games!
